Applyimpulse Roblox
How to use - Scripting Support - DevForum |
I'm trying to make a throwable ball but it doesn't really getting shot out. I want it to shoot out to the direction my HumanoidRootPart is facing.
BasePart | Documentation - Creator Hub
Apply an angular impulse to the assembly. Vector3): void. Apply an impulse to the assembly at the
Is there any documentation for BasePart:ApplyImpulse - Scripting
There's no detail here, and I'm having difficulty balancing
Understanding Assemblies | Documentation - Creator Hub
All forces applied to a specific BasePart are applied to its assembly — for instance, BasePart:ApplyImpulse() applies impulse to the assembly at BasePart.
not working, no matter what I try - DevForum |
I stumbled upon :ApplyImpulse(Vector3) on a forum post, and tried it, but it didn't work, so I looked up the documentation for it.
Issue with (applyimpulse not working at all
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doesn't work - Scripting Support - DevForum |
So I am trying to make a bounce pad but the function doesn't even push the player up.
BasePart - API Reference
from void to null · 573 Change ReturnType of BasePart.ApplyImpulseAtPosition from void to null · 573 Change ReturnType of BasePart.
Why won't work on a car? - Scripting Helpers
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How to make a player fling | Forum
I'd probably use BasePart:ApplyImpulse now that body movers are deprecated. [CODE lang="lua" title="apply impulse example"]local players