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Ben / X
Tech Artist, Graphics Programmer, general Game Dev, racing snail. (cis he\him) https://t.co/rZK2iMuqFm https://t.co/PGfkqLZvb6.
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Ben – Medium
Read writing from Ben on Medium. Tech Artist & Graphics Programmer lately on Unity VR game dev. Every day, Ben
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20 Followers, 62 Following, 19 Posts - on Instagram: ""
Normal Mapping for a Triplanar Shader | by Ben | Medium
Triplanar Normals for Other
Procedural normals for threshold animations - #18 by - Real
Since ddx is calculated for each 2x2 pixel group, the value that ddx returns for all 4 of those pixels is the same. ddx_fine it is calculated for each 2x1
Anti-aliased Alpha Test: The Esoteric Alpha To Coverage | by Ben
Programmer lately on Unity VR game dev. Follow. More from Ben The Quest for Very Wide Outlines.
Advice on forum scrapping(porn) : r/DataHoarder
Im wanting to scrap a thread, I have a python script that works for
The Quest for Very Wide Outlines. An Exploration of GPU Silhouette
Programmer lately on Unity VR game dev. Follow. More from Ben The Best Darn Grid Shader (Yet).