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Ben / X

Tech Artist, Graphics Programmer, general Game Dev, racing snail. (cis he\him) https://t.co/rZK2iMuqFm https://t.co/PGfkqLZvb6.

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Ben – Medium

Read writing from Ben on Medium. Tech Artist & Graphics Programmer lately on Unity VR game dev. Every day, Ben

• Instagram photos and videos

20 Followers, 62 Following, 19 Posts - on Instagram: ""

Normal Mapping for a Triplanar Shader | by Ben | Medium

Triplanar Normals for Other

Procedural normals for threshold animations - #18 by - Real

Since ddx is calculated for each 2x2 pixel group, the value that ddx returns for all 4 of those pixels is the same. ddx_fine it is calculated for each 2x1

Anti-aliased Alpha Test: The Esoteric Alpha To Coverage | by Ben

Programmer lately on Unity VR game dev. Follow. More from Ben The Quest for Very Wide Outlines.

Advice on forum scrapping(porn) : r/DataHoarder

Im wanting to scrap a thread, I have a python script that works for

The Quest for Very Wide Outlines. An Exploration of GPU Silhouette

Programmer lately on Unity VR game dev. Follow. More from Ben The Best Darn Grid Shader (Yet).


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