Gettouchingparts Roblox
How to use get touching parts - Developer Forum |
how to use get touching parts, or any other ways to detect touches with examples, thanks (:
BasePart:GetTouchingParts | Documentation - Creator Hub
BasePart:GetTouchingParts. Objects. Returns a table of all parts that are physically interacting with this part. If the part itself has CanCollide set to false,
[Obsolete] Simple trick to make work with non
NOTE: This is obsolete in favor of better bounding box checking API now:
Help with understanding :GetTouchingParts() - Scripting Support
Hello, I want to use :GetTouchingParts(), but I don't understand how to use it Developer Forum | · Help with understanding :
Does :GetTouchingParts() not get the character? - Scripting Support
:GetTouchingParts() method doesn't return characters, because it only retuns parts that are intersecting when CanCollide is turned on. There is,
i need an explanation :
Example: Part.Touched:Connect(function() end) gamedev - game development using
How would I use :GetTouchingParts() and check the names of the
and check the names of the parts it returns? I have tried multiple things in Studio with :GetTouchingParts() , but
lua - In how can I use :GetTouchingParts() to get all parts a
In how can I use :GetTouchingParts() to get all parts a player is currently touching? I'm trying to make a client-side function where
| Wiki | Fandom
in the Creator Documentation in the API Reference.
Learning a BRAND NEW way to detect Touching Parts! -
Studio, which first went live back in August of 2021! -Dev Forum Post-