Messaging Service Roblox
| Documentation - Creator Hub
sends the provided message to all subscribers to the topic, triggering their registered callbacks to be invoked. Parameters.
- Community Tutorials - DevForum |
Recently released a new called this allows for you to easily communicate between all of your running
Cross-Server | Documentation - Creator Hub
Cross-Server enables you to communicate to other servers or client instances of your experience. Normally, the code within an experience can only
I need a detailed explanation on how works
Just try coding it or copy someone else's code ( if you want to learn it type it out ). docs: | Creator Documentation · Fvrenight (Fire)
| Documentation - Creator Hub
CrossServerMessaging. The following endpoints are available at paths relative to the base URL
subscribe async not working - DevForum |
Found nothing that fits my code. –NO ERRORS RETURNED ON BOTH SERVERS– Reserved server. --Join game-- local =
How to create a part for all the server's in studio? - Scripting
Now that you understand how works, we can get coding. Keep in mind that you can only test this alone in studio (creating multiple servers in
What is the limit for active subscription
You can test local with the script below. Enable API Request in Studio and run. local =
| Wiki | Fandom
The class is a This can be used to communicate cross-server in one universe, by subscribing to a topic via the
Help with - Scripting Support - DevForum |
Here is the API Reference for for further reference. a system message using (Wont