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Trying to work with - Developer Forum |
What do you want to achieve? Move the player to the Fireposition part What is the issue? I am getting the error; is not a valid
Model:MoveTo | Documentation - Creator Hub
Model:MoveTo. void. Moves the PrimaryPart to the given position. If a primary part has not been specified, the root part of the model will be used, but the root
Humanoid:MoveTo() not working at all - Developer Forum |
Humanoid:MoveTo() not working at all I've been trying to make a simple enemy bot script, in which the enemy just follows the player around and
Humanoid:MoveTo | Documentation - Creator Hub
Humanoid:MoveTo · The character arrives at its destination. · The character gets stuck and the eight-second timer expires. · The value of either Humanoid.
Humanoid:MoveTo() doesn't work | LUA - Stack Overflow
3 Answers 3 There are a few things that you might want to consider: The first is that you need to make sure that all of the parts in the model
Humanoid | Documentation - Creator Hub
It also includes an optional andThen parameter where developers can pass a function to be called when the humanoid reaches its destination. Humanoid
The function is causing it to teleport :
local players = game:GetService("Players") local collectionService = game:GetService("CollectionService") local function moveAway(humanoid1…
Humanoid:MoveTo() doesn't fully move to objetive - Forum
Parent = game.Workspace npc.Humanoid:MoveTo(Vector3.new(-81.574, 46.2, -1124.977)) npc.Humanoid.WalkSpeed = 16 npc.Humanoid.MoveToFinished:connect(function()
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in the Creator Documentation in the API Reference.
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Previously items had no limited stock; you could create unlimited free items if you wanted. After a while placed parameters on amounts