Pivotto Roblox
Using :PivotTo() - Scripting Support - Developer Forum |
What do you want to achieve? Keep it simple and clear! I'd like to move the player model What is the issue? Include screenshots / videos if
PVInstance:PivotTo | Documentation - Creator Hub
PVInstance:PivotTo. void. Transforms the PVInstance along with all of its descendant PVInstances such that the pivot is now located at the specified CFrame.
:PivotTo and :SetPrimaryPartCFrame makes character behave
Developer Forum | · :PivotTo and :SetPrimaryPartCFrame makes character behave weirdly · Help and Feedback Scripting Support · scpSCARRYY
& MoveTo() - Scripting Support - Developer Forum |
ignores collisions when setting the positions of parts or models, while MoveTo() is used mainly for Humanoids to make them walk to a
lua - Move Group with Script - Stack Overflow
You can use SetPrimaryPartCFrame or depending on your preference. I previously recommended SetPrimaryPartCFrame , but it got
Scripting Moving Models with GetPivot() and
In this scripting scripts tutorial, you will learn how to script a moving model using Pivot To (PivotTo) and Get Pivot (GetPivot)
| Wiki | Fandom
in the Creator Documentation in the API Reference.
Should I use Model:PivotTo() or Model:SetPrimaryPartCFrame
0. does not need PrimaryPart, and it's shorter Characters, Logos, Images, and Content are property of Corporation.
パーツを動かす – schilverberch
を使用すれば、PrimaryPart を設定しなくても移動できます。 local model = script.Parent function move(x,y,z) for i=1,20 do model
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