replicated storage roblox
replicated storage roblox

Replicated Storage Roblox

| Documentation - Creator Hub

is a general container service for objects that are available to both the server and connected game clients. It is ideal 

I don't quite understand the - Scripting Support

People keep saying that “you should store remote events in because it can be viewed by the client and the server”.

or - Developer Forum |

You should NOT be afraid of your stuff getting stolen, if you place it in over because in the end, it will land 

VS First - Developer Forum |

is solely for storing things on clients. however, automatically loads it's contents before anything else when 

vs which one should I stored the

has no specific behavior, it is a basic container for anything that shouldn't be in workspace and can be accessed by 

Whats the Difference from and

Items in can be seen and accessed by both the server and players' client-side scripts. This makes it a suitable location for 

Do remote events need to be in - Scripting

Remotes do not need to be in however it's sort of a conventional standard on for developers to leave them there. This 

Is saving player data in safe? - Scripting Support

This is what the Developer page says about it. xqyro (BruhSkullEmoji) January 1, 2022, 12:52am #13. How so? It's a server sided script 

How to access a client's from the server

Developer Forum | · How to access a client's But i cannot find a way to access a clients from the 

Do things in the cause lag to the client

and moving that clone to the Workspace. NOTE: Scripting Helpers is a Based Help Forum but it is not made by


Replicated Storage Roblox