roblox marketplace service
roblox marketplace service

Roblox Marketplace Service

| Documentation - Creator Hub

Fires when a purchase prompt for an affiliate gear sale or other asset is closed. This fires right as the dialog closes, when the player presses 

(UPDATED) Tutorial for making a System - Community

Before we move on, we will have to assign our main variable. local mps = The tab is where basically, 

Developer Products | Documentation - Creator Hub

Prompting Purchases. You can prompt a user to purchase one of your developer products with the PromptProductPurchase() method of

questions - DevForum |

I'm not having an issue or anything I'm wondering how you can check if a shirt sold in your game via or any other way, like a player 

LUA:

There is a difference between a Player and their Character model. The Player is the object in the Players that represents the person 

Module [Easily set up developer products

Why should I use this over the main It pretty much looks like the same thing, but with a premiumPlayerJoined 

Error - Scripting Support - DevForum |

function isAuthenticated(player) return passId) ---- Line 11 end function Start(plr) game.

PlayerOwnsAsset incorrectly returning false

The point made in that post is that there isn't really a difference between them but I don't think would make the UserOwnsGamePassAsync for no reason( 

or - help - DevForum |

:cold_sweat: The two are: I understand the functions of the but what I do not 

[ROBLOXCRITICAL] Down? - Engine Bugs

BadgeId.Value, but that should've caused an error a long time ago. Noticed other games are reporting this, is it a critical 


Roblox Marketplace Service