Roblox Marketplaceservice
| Documentation - Creator Hub
is responsible for in-experience transactions. The most notable methods are PromptProductPurchase and PromptPurchase,
PlayerOwnsAsset incorrectly returning false
The point made in that post is that there isn't really a difference between them but I don't think would make the UserOwnsGamePassAsync for no reason(
- API Reference
No parameters. Return Type, int. Security, History. 250 Add Tags: [Yields]
I need help with - Scripting
Note that this article is different from the other one I posted above. https://developer.roblox.com/en-us/articles/Developer-Products-In-Game-
LUA:
There is a difference between a Player and their Character model. The Player is the object in the Players service that represents the person
Module [Easily set up developer products
Module [Easily set up developer products Why should I use this over the main marketplace service?
ReflectionMetadataItem | Creator Documentation
Acts as abstract properties for generic information about Classes, Members, Enums, and EnumItems.
SslConnectFail error? - DevForum |
Players in my game have been reporting this error in the console: LoadingScript->InfoProvider:LoadAssets:
Rate Limit for - Scripting
I've searched through as much as I can find, the official page for the function, | Creator Documentation, didn't have any relevant
failed because HTTP 504
Just use a pcall, it does not matter if the Documentation website does not use it. pcalls can be used for about everything. 1 Like. x1_EE