Roblox Textbox
| Documentation - Creator Hub
A allows the player to provide text input. It behaves similarly to a TextButton, except that a single can be put in focus by clicking,
How to grab text input from a - DevForum |
OK, this might seem like a silly question, but I have no idea of how to go about getting the player's text input from a How does one go about this?
lua - How do I edit the Text value of a (roblox) - Stack
Your problem is likely because you are calling the .MouseClick function from a server side script, while game.Players.
FocusLost() not working - Scripting Support - DevForum |
I am using the FocusLost() function for a but theres a problem when firing a remoteevent, it simply does not fire.
How do I retrieve a player's text input in a after pressing
In the future, check out explorer and the wiki first. They will tell you all possible properties, functions, and events that you can use
text to textlabel - Scripting Support - DevForum |
old name: Player type object in transfers to textlabel Is there any way to make what an player types in an pop up on another textlabel,
Max ¯\_(ツ)_/¯ on Twitter: "Roblox's class being very non
class being very non-functional on mobile for some reason. Ignore the names in front of me LOL.
How to detect keyboard presses when focused on a
Exactly what the title says, I need to detect keyboard presses for This is different when detected when text changes, because it doesn't give me
Prevent text input from going out of on : r/roblox
So has removed multiple GUI wiki pages from the wiki. Will be getting in contact with them -_-. But anyways, on this text box I'm
How do I make a not reset? - DevForum |
What do I want to achieve? I would like to create a that doesn't reset the text when you're trying to add to it.