Roblox Zindex
What is Behaviour? - Scripting Support - DevForum |
If one has a lower it will appear behind it, essentially. 8 Likes. AWhale_OfATime (QuantIxDev) May 2,
| Documentation - Creator Hub
Used by to control how the property behaves for descendants.
How to set Correctly? - Scripting Support - DevForum |
Ive recently been making custom particle emitters using ImageHandleAdornments , but the problem is that the particles weirdly clips into
Decal | Documentation - Creator Hub
determines the order in which decals on the same Face of a BasePart are rendered. Decals are rendered in ascending priority order, where lower values
New Property on Decals and Textures - DevForum |
We've just added an option to set the render priorities for decals and textures! The new property, , is now part of the Decal and Texture classes. It
LayerCollector | Documentation - Creator Hub
Sibling, children always render above their parents, and the is used to decide the order in which children of a single UI object will render over each
New property is now live - DevForum |
is a new property on LayerCollector objects (ScreenGui, BillboardGui, SurfaceGui) that changes the way the property behaves for all
HandleAdornment | Documentation - Creator Hub
The property determines the draw order of the HandleAdornment. This only refers to how the adornment will draw relative to other adornments or
Problems with - Scripting Helpers
Maybe try changing ALL the at the very end of the script. I don't know. I'd at least try that. Sometimes does stupid things with instances -
GuiObject | Documentation - Creator Hub
GUI and its descendants will be rendered. number. Determines the order in which a GUI renders relative to other GUIs.