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Cannot use require() on ModuleScript asset that is a Model
Developer Forum | · Cannot use require() on ModuleScript asset that is a Model: asset failed for asset id." Bug Reports
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ModuleScript Not - Developer Forum |
Make sure the module is public, and that the instance is called MainModule.
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I've had two local just vanish out of thin air, and I've had to use old place versions to restore them. Maybe a bug?
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NPC Character (Your destinations) - Developer Forum |
Here's the from the video to Well @RepValor I put some videos so people can it: Video with the first
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ModuleScript failing to - Developer Forum |
You sure your module which is LightingServiceModule named MainModule? Or else this will print out this error. I just did the same thing.