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Can access module from a script - DevForum |
So I'm making a grenade and I want to use a module script. I have a local script to detect Player input and I have a script below it with
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datastore is laggy, so people could spam the remote for the twitter code, so I added a debounce. Basically added a table for the players
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Can edit local in real-time? - DevForum |
are not able to edit, nor even view most Although, this might be incorrect, from my development on the
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Question about + ModuleScripts - DevForum |
Searched “can edit modulescripts” and didnt get enough information so here i am. So for example, if i were to put a ModuleScript in
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I read somewhere that module can be manipulated by
Is this true? If I had important values in the module script, can a edit them? Or just view them?